FishCraft
A downloadable game for Windows
FishCraft was made for the OLC Code Jam, from scratch, in 1 week. It was made in C++ using SFML and OpenGL.
FishCraft is a small little minecraft clone I made, but I put my own twist on it. The twist is that the lighting is actually path-traced, and not using traditional methods seen in other voxel games. I wanted this because I thought it would make it look like a game from 2018, whist still paying tribute to minecraft's unique style.
I designed it with performance in mind, and thus most of the aspects are quite optimized. Even with this, path tracing is still a rather performance intensive task and I wanted to keep noise to a minimum.
There isn't that much to do in the game, but what is there I personally believe to be solid. There are a few goals in the game, and there are some crafting recipies. Feel free to discover them by yourself!
Status | Released |
Platforms | Windows |
Author | UglySwedishFish |
Genre | Adventure |
Tags | Voxel |
Comments
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how do I get this to work in windows 10 64 bit
As a newly born MC-fan, this project makes me drool. The lighting is awesome, especially in the lava caves. Awesome work!
Hey, Thanks Slice!